Peter Molyneux; Verbally Ambushed

Peter Molyneux; Verbally Ambushed

In a 2015 interview with Rock Paper Shotgun, the Founder of 22cans game studio, Peter Molyneux, was verbally ambushed by the interviewer, John Walker. The interviewer attacked Molyneux from the start with his first question, "Do you think you're a pathological liar?" Molyneux responded that he wasn't a...
Don Mattrick’s Advice to Gamers Without Internet

Don Mattrick’s Advice to Gamers Without Internet

At E3 2013, the then-president of Microsoft's Xbox division, stood onstage to provide details for Xbox One, Microsoft's third-generation console. In that keynote, Mattrick talked about the requirement that Xbox One be connected to the internet 24 hours a day. During an interview with Geoff Keighley Mattrick was...
Tim Schafer on Building a Team

Tim Schafer on Building a Team

Tim Schafer, the man behind Psychonauts developer Double Fine Productions, is a man of many talents. His most important talent, however, is building a team. He knows exactly how to do it and how to keep it together. "If you're not loyal to your team, you can get...
Imre Jele on Quality Vs. Success

Imre Jele on Quality Vs. Success

Imre Jele is a man who knows what it takes to build a business. Having co-founded Bossa Games, the studio responsible for Lost Skies, and now heading up Runescape, he knows what success is. Success, however, as he states, is not defined by the one who creates the...
Reggie Fils-Aimé Makes His Debut

Reggie Fils-Aimé Makes His Debut

In 2004 Nintendo was in a bit of a rut. Sales of its Gamecube console had been less than expected, and Nintendo had begun to build a reputation as a company that makes games for little kids. When Reggie Fils-Aimé was hired as Executive Vice President of Sales...
John Romero Illuminates the Idea of Ideas

John Romero Illuminates the Idea of Ideas

On July 18, 2023, famed game designer John Romero released his autobiography Doom Guy: Life in First-Person. In it, he offers advice to those who are full of ideas, but never seem to believe they can succeed with them. “Execution is everything: Success is not defined by an...
Review: Forza Motorsport (Xbox X|S, PC)

Review: Forza Motorsport (Xbox X|S, PC)

For almost 20 years, the Forza series has been the pinnacle of racing simulators for Xbox and Microsoft fans. With realism, physics, real-time weather, many tracks to explore, and multiple game modes, the series has enthralled gamers. This time around, Turn 10 Studios and Microsoft have taken the...
Todd Howard Explains the Rules

Todd Howard Explains the Rules

In an interview with MTV at the 2009 D.I.C.E. Summit, Todd Howard listed the three principles that every game designer should have: 1) "An ability to leave even their favorite ideas on the cutting room floor." 2) "The capability to think smaller and keep things simple." 3) "Being...