This Day in Gaming History: PlayStation 5 Hits the Streets

This Day in Gaming History: PlayStation 5 Hits the Streets

On November 12th, 2020, Sony unleashed what has become the fastest-selling console in US history, PlayStation 5. Gamers in North America, Japan, Australia, New Zealand, and South Korea became the first to receive the console, with most other regions releasing on November 19th. PlayStation 5 dropped with two...
This Day in Gaming History: eSports is Born

This Day in Gaming History: eSports is Born

On November 10th, 1981, the birthplace of eSports was cemented in gaming history. Twin Galaxies, which was located on Main Street in Ottumwa, Iowa first opened it's doors to the public. What first was seen as a way for owner Walter Day to spend most of his time...
Turtle Beach Burst II Pro Gaming Mouse

Turtle Beach Burst II Pro Gaming Mouse

Last year, I had the opportunity to review the Turtle Beach Burst II Air, Turtle Beach’s slightly lighter companion to the Burst II Pro. I’ve been using the Air as my daily driver for over a year, and I was pumped to get my hands on the Burst...
This Day in Gaming History: A Legend is Born

This Day in Gaming History: A Legend is Born

Hiroshi Yamauchi, the man whose vision took Nintendo's focus away from a playing card company and pushed them into one of the most important video game companies in the world, was born on this date in 1927. The Nintendo Color TV-Game 6 console, marking a significant moment in...
How Iwata Convinced Reggie to Join Nintendo

How Iwata Convinced Reggie to Join Nintendo

In his book Changing the Game, Retired President of Nintendo of America Reggie Fils-Aime references what it took for him to leave the hospitality industry and join a video game company. During the recruiting process, Fils-Aime confided in his mentors and colleagues in similar positions that he'd been...
This Day in Gaming History: Atari Hits the Gas Pedal

This Day in Gaming History: Atari Hits the Gas Pedal

In this day in gaming history, albeit 1976, Kee Games unleashed Sprint 2 to arcades in North America. While this would seem as though it would be a sequel, Sprint was actually released in 1978. The "2" in Sprint 2 notates the number of players. Developed and Published...
Pac-Man Creator on Weighs in on What Game Design is all About

Pac-Man Creator on Weighs in on What Game Design is all About

In a 1986 interview with for the book, "Programmers at Work," author Susan Lammers asked Toru Iwatani, creator of Pac-Man, if he had studied game design prior to developing the game. Iwatani-san's reply proves that creativity and intuition cannot be taught: “I had no special training at all;...
Eugene Jarvis and Developer Freedom

Eugene Jarvis and Developer Freedom

In an interview With Joystik in September of 1982, famed game developer Eugene Jarvis spoke about the creative freedom game designers were given at that time, which is a stark contrast of what the industry is like today. Since many ideas at the beginning of the industry were...