Review: Tony Hawk’s Pro Skater 3+4 (PC)

Review: Tony Hawk’s Pro Skater 3+4 (PC)

When the menu loaded in for the first time and CKY’s96 Quite Bitter Beings” started playing, it felt like I was transported back to high school, playing THPS on my buddy’s GameCube in his parent’s basement. The nostalgia hit hard, and I loved it.

Review PC Specs:

CPU: AMD Ryzen 7 7800X3D
RAM: 32GB DDR5
GPU: NVIDIA GeForce RTX 5070
Monitor: 32UWHD 165hz

Key Features:

  • Crossplay Multiplayer
    • Includes 9 modes including two new modes; HAWK Mode and Public Free Skate
    • HAWK mode has players hide their HAWK pieces throughout the map and opponents race to find their opponent’s pieces.
  • Create-A-Park
    • Special Pieces
      • Boost Pads Turbo Pads, Friendly NPCs, Aggressive NPCs, Gil Pits, Music notes
  • Customization and unlockables
    • Secret Skaters
    • Skater Apparel
    • Game Mods
      • Trails, post process effects, stats, skater size

Performance:

Tony Hawk’s Pro Skater (THPS) isn’t a game that requires you to squeeze every frame possible out of your machine BUT it absolutely is a game that would be ruined by stutters—I’m happy to say that with the above specs, the game ran nearly flawlessly. During my testing and review, I only had one crash and no stuttering or performance issues. The game felt buttery smooth during my entire playthrough.

Gameplay:

Timers, parks, challenges, skater progression, kickflips.

Truly, to me, the gameplay loop is extremely fun and addictive. Maxing out your combos, grinding more than a middle school dance, pausing and restarting levels; it’s a ton of fun! I especially enjoyed finding all the skater point upgrades throughout the maps and maxing out my skater as high as possible (yes, I played as Tony). Once I got his rotation high enough, I was able to pull off the legendary 900 regularly.

The game felt smooth as ever too. That feeling of effortlessly transitioning to a bowl or rail is just so good.

I approached most levels the same way; I went for the S-K-A-T-E to (re)learn the area, went for the high scores, and then the secret tape. It never felt boring, and the grind was extremely enjoyable, especially now that I can restart the level in about 2 seconds vs waiting for the venerable GameCube to reload the level from the disk (thank you SSDs).

Once I got about halfway through THPS 3, I dabbled in the park creator. I have fond memories of playing Tony Hawk’s Pro Skater 2 on PC way back when and using the park editor to create the funniest named gaps my friends and I could think of. I haven’t matured a bit. It’s a great feature and for hardcore fans of the series, you can find a lot of replayability here.

The more I played, the more addicted I got. This became evident while playing a match of Warzone with my friends one night. I attempted to grind a curb in Warzone and quickly realized that Warzone should have a crossover with THPS. Imagine the chaos!

Sound/Music

The sound effects are punchy and familiar—just what I would expect from this franchise. I especially liked the subtle music slowdown/rewind effect that happened after a fall.

Speaking of music, I think there’s something for everyone here. THPS introduced an entire generation of players to music they hadn’t heard before. I was happy to hear many familiar songs and, in my opinion, there were enough new songs and genres that the music never felt stale.

Graphics:

It looks like a Tony Hawk game—it’s not going for the most realistic looking graphics but it looks great! On PC there is plenty of customization and I would recommend getting your settings dialed in so that you’re hitting a minimum of 60FPs

Final Thoughts:

Whether you’re new or returning to THPS, THPS 3+4 is a great way to play! The meticulously recreated levels, redesigned THPS 4 gameplay, multiplayer, challenges, and park creator will keep you grinding away.

  • Ryan Lepore

    Ryan is a lifelong gamer who has been fascinated by video games since he first played Super Mario Bros. on the Nintendo Entertainment System. He enjoys playing a variety of genres, from action-adventure to strategy to simulation to shooters, these days he prefers to play them on his custom-built PC. He may be addicted to upgrading his PC hardware. Ryan works in the tech industry, where he applies his skills and knowledge to create innovative solutions for various problems. Ryan loves all things technology, and he believes that video games are a form of art and entertainment that can enrich our lives.

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Special thanks to Activision for providing a review code for Tony Hawk's Pro Skater 3+4
  • Gameplay
  • Visuals
  • Audio
  • Controls
  • Story
  • Replay Value
4.3