Alexey Pajitnov and Tetris; Love at First Sight

Alexey Pajitnov and Tetris; Love at First Sight

In 1985, Alexey Pajitnov was hard at work at the Dorodnitsyn Computing Centre in Moscow, when he had an idea for a game that would put his favorite puzzle game, Pentonimo, on the computer screen. In what ultimately became Tetris, started out as a basic tech demo, but...
Vince Zampella’s Frustration with EA

Vince Zampella’s Frustration with EA

In a 2025 interview with GQ, renowned game developer Vince Zampella discussed a range of topics, but none more harshly than EA, whom he exited from and later founded Infinity Ward. While Zampella famously has created or worked on the two largest first-person war games in gaming history...
Reggie Fils-Aime on the Silent Console War

Reggie Fils-Aime on the Silent Console War

In an interview with The Game Business, Retired President of Nintendo of America Reggie Fils-Aime covered a variety of topics, including the validity of the "console wars." He stated that while the console wars are over in such that direct competition is no longer in the forefront of...
President Ronald Reagan Talks Video Games

President Ronald Reagan Talks Video Games

"I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The Air Force believes these kids will be our outstanding pilots should they fly our jets." RONALD REAGAN, August 8, 1983 Source: The Waltonian
Zelda II and the Adventure of Translation Magic

Zelda II and the Adventure of Translation Magic

In 1987, Nintendo released the second entry into the famed Legend of Zelda series, Zelda II: The Adventure of Link. Because of the extreme change in gameplay style, the title was considered somewhat controversial. As popular and polarizing as the game is, however, nothing about the game is...
How Iwata Convinced Reggie to Join Nintendo

How Iwata Convinced Reggie to Join Nintendo

In his book Changing the Game, Retired President of Nintendo of America Reggie Fils-Aime references what it took for him to leave the hospitality industry and join a video game company. During the recruiting process, Fils-Aime confided in his mentors and colleagues in similar positions that he'd been...
When Ken Lobb Headed to Xbox

When Ken Lobb Headed to Xbox

While he was Head of Game Development at Nintendo, Ken Lobb had a secret. When he got home at night, he was playing Xbox. His interest in Microsoft's debut console was due to the power and ease of development for the system, as well as his familiarity with...
Pac-Man Creator on Weighs in on What Game Design is all About

Pac-Man Creator on Weighs in on What Game Design is all About

In a 1986 interview with for the book, "Programmers at Work," author Susan Lammers asked Toru Iwatani, creator of Pac-Man, if he had studied game design prior to developing the game. Iwatani-san's reply proves that creativity and intuition cannot be taught: “I had no special training at all;...
Microsoft CEO on Microsoft’s Gaming Future

Microsoft CEO on Microsoft’s Gaming Future

During an interview with TBPN, Microsoft Chairman and CEO Satya Nadella covered a variety of topics but to gamers, his comments on the future of Xbox, or lack thereof, that had Xbox console fans concerned for the future of the platform. What should put gamers at ease, is...
Cliff Blezinski on the Genesis of Fortnite

Cliff Blezinski on the Genesis of Fortnite

To celebrate a new season of Fortnite as well as the new OG Fortnite permanent game mode, let's take a step back to where it all began; the Spike TV Video Game Awards in 2011. What's become lost to history is the fact that Fortnite started out as...