When Ken Lobb Headed to Xbox

When Ken Lobb Headed to Xbox

While he was Head of Game Development at Nintendo, Ken Lobb had a secret. When he got home at night, he was playing Xbox. His interest in Microsoft's debut console was due to the power and ease of development for the system, as well as his familiarity with...
Pac-Man Creator on Weighs in on What Game Design is all About

Pac-Man Creator on Weighs in on What Game Design is all About

In a 1986 interview with for the book, "Programmers at Work," author Susan Lammers asked Toru Iwatani, creator of Pac-Man, if he had studied game design prior to developing the game. Iwatani-san's reply proves that creativity and intuition cannot be taught: “I had no special training at all;...
Microsoft CEO on Microsoft’s Gaming Future

Microsoft CEO on Microsoft’s Gaming Future

During an interview with TBPN, Microsoft Chairman and CEO Satya Nadella covered a variety of topics but to gamers, his comments on the future of Xbox, or lack thereof, that had Xbox console fans concerned for the future of the platform. What should put gamers at ease, is...
Cliff Blezinski on the Genesis of Fortnite

Cliff Blezinski on the Genesis of Fortnite

To celebrate a new season of Fortnite as well as the new OG Fortnite permanent game mode, let's take a step back to where it all began; the Spike TV Video Game Awards in 2011. What's become lost to history is the fact that Fortnite started out as...
Xbox is now a Platform and the Industry is Better for It

Xbox is now a Platform and the Industry is Better for It

Those days of Xbox as a console brand are gone, and to some, it's an unpleasant pill to swallow. Irreconcilable enthusiasts, particularly those steeped in the fervors of the "console wars," cling to the notion that gamers will be forced to pledge loyalty to one platform—Xbox, PlayStation, or...
Review: Ninja Gaiden 4 (Xbox S|X)

Review: Ninja Gaiden 4 (Xbox S|X)

Ninja Gaiden 4 is a triumphant return for a series first introduced for the Nintendo Entertainment System, and whose rebirth has been slicing its way into gamers' affections since the days of the original Xbox. Based on the success of the series over the years, we approached this...
PlayStation Born out of Revenge

PlayStation Born out of Revenge

Following a not so mutual breakup between Nintendo and Sony, Ken Kutaragi visited Sony Chairman Norio Ohga and explained that the proposed Super Nintendo/Sony CD console was now abandoned by Nintendo. Kutaragi explained that rather than create just a CD drive, Sony had the capabilities to create the...
Acclaim CEO Has a Message for Fans

Acclaim CEO Has a Message for Fans

On March 4, 2025 spokespersons from famed and newly-resurrected game publisher Acclaim, makers of many great titles dating back to the 80's, announced that they are back. They've said that they are bringing with them the same enthusiasm and culture that made them great. In an interview With...
Warren Spector’s Introduction to Seamus Blackley

Warren Spector’s Introduction to Seamus Blackley

At E3 2001, XBox co-creator Seamus Blackley approached famed game developer Warren Spector inside the Microsoft booth. Instead of exchanging pleasantries, Seamus grabbed Warren by the shoulders and planted his face three inches from Warren’s saying, “Look me in the eyes and tell me you’re going to make Thief...
Review: NASCAR 25 (PlayStation 5)

Review: NASCAR 25 (PlayStation 5)

NASCAR games have struggled to find a footing over the last decade due to what always feels like either a lack of resources to re-create the speed and thrill of the sport accurately or what is likely a small budget with a small release window. With development duties...