Hardware Review: Turtle Beach Grip 500 Laser Gaming Mouse

Hardware Review: Turtle Beach Grip 500 Laser Gaming Mouse

The Grip 500 Laser Gaming Mouse by Turtle Beach is the companies’ first foray into the gaming mouse world, and allow me to say bravo.

The Grip 500 sports an Avago 9800 laser sensor, allowing for 8200 DPI tracking on just  about every surface. Its seven buttons can be customized to change performance and color illumination settings for the built-in LEDs, program seven buttons to a shortcut, and up to 50 macros all saved to five individual profiles.

The software that controls all of this is easy to use and the setup is a breeze . One area that I feel is most important is the feel of the mouse. The soft touch coating paired with its comfortable size and button setup make the mouse beyond comfy for both everyday PC use as well as gaming. The Grip 500 has also passed several drop tests – both accidental and intentional – with flying colors. The hours I’ve spent gaming with the Grip 500, after setting up my wombo combos and wasting copious amounts of time adjusting my LED wheel to give the right shade of purple, have been great.

 

One area of opportunity with the Grip 500 mouse is that it would not grab the attention of an audience as being “unique”. As far as looks go, the Grip 500’s visual appeal is certainly lacking – having gone with intelligent design over flash and pageantry. Also, for the price range, there are other mice out there that offer more buttons or specific features that may appeal more to a gaming community.

Final Thoughts: I enjoyed reviewing and using this mouse, but with so many options out there, the Grip runs the risk of blending in far more than it deserves. If you’re looking for a great general use and gaming mouse, then the Grip 500 by Turtle Beach is for you.

 

  • Richard Booth

    Rich has been involved in the gaming industry for over 15 years, working with such companies as NintendoGuinness World Records,Twin Galaxies, 2K Sports, and Nintendojo. He began GamesRelated in order to bring positivity to gaming journalism, and GR aims to be the place where people can come to see content based on just that. Reporting even the bad in a positive way is a philosophy that is sorely missing in today's industry.

  • Visuals
  • Controls
3.5